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Lucallian
Entangled Machines
Vertrauen in die Dinge
Been There, Done That.
luc bình, nine dragons, one heaven and the meaning of life
Ruggewind
Syntia_CAM
CHAOS CUISINE
Sexploration
stress-less
Justr
Alp dente!
WerkStadt
Sniffari Expanded
Waviic
Cliq
Seeing Bridges
ZEIGÄ
Interfacing the Ocean
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy
LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems
Almer Connect
Object Experience 22: Light as Matter
Data Visualization 22: CO2 Depot Nature
MUI 22: Augmented Reality for remote monitoring
Embodied Interaction 22
Soft Architecture 22: Temporary Spaces
Physical Computing 22: Sensory Substitution
Interaction Narratives 22
Soilitude
Soil Services Project
Soil Exploration Program
Flaky
Designing the Post-Museum
White Gold
SELF-ME
Pagoda.tmos
The Weight of Their Words
feeding back
Durchzug
Ghörsch mi?
Movement of the Body
Akina
ZOI
Sonic Surfing
Block
Data Donation
Garden of Doing
einetonne.ch
Bouncer
Service Design 22: you+care
GUI 22: Digital Transformation of Student-University Organisation
Spatial Interaction 22: Metabolic perspective on/in space
IAD Process 22: Designing for social impact
you+care
Digit Soil Membrane-Soil-Interface
Physical Computing 21: Sensory Substitution
Reactive Signs 21: Interactive Posters
MUI 21: eLearning on Mobile Devices
Object Experience 21: Light as matter
Yeast Buddy
tuuls
Tales of Tomorrow
Rare Necessities
prime-time
Pilzbüssli
Petro Spectacles
Personendepot
Overload
on souls and soil
Micro-Contributions
Living with an Exoskeleton
Flink
Faketual Reality
Dialoguing with Ecologies
d’Bühni
Dandelion Method
Remote Materialities
More Than a Category
GUI 21: PhysioX – Next tier of physiotherapy
IAD Process 21: Designing for social impact
Spatial Interaction 21: Metabolic perspective on/in space
Service Design 21: for «data cooperation»
DASEIN
Data Visualization 21: Plants for the climate
BeWear
TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies
MyoSuit
Jamaica Uncut
Windows to the City
Equally Unequal
QUIS?
Exprimere
VR Gesturing
Journey to Recovery
FACEPOT
pol-kontrol.ch
Tongue Interactions
Hearo
Rebel with a Cause
The Portraits of Life
Immersion by Inclusion
Shape Changing Surfaces and Structures
Tales of Arid'Nu
Under the Influence
EarthDart
Remember
Poetic Lenses
The society of the frozen hour
dataTrack
From Impact to Hightech
votetandem.org
Lateral Computation
Ultimate Objects
CU
Altered Perceptions
Deep Vision
Pearls before meat
IAD im Zauberwald Lenzerheide
NetStepper2 wireless motion controller
Explorative Spatial Analysis
Block by Block
Q’ANA OJ
Shelly – Living with the sea
AWY
Capsoul
In-Between Identity
HONORABL.com
T-Kit
Raum der Konfrontation
WORK! WORK! WORK?
VALID
TANGIBLE EARTH
An Atlas for other Places
random(0,1);
Touch My Mind
What If We Did?
HOST
Blofeld’s Cat
Le flâneur
Harass(her)
Bugs in the system
Cellular Engine
The Dicer
Tambas-Char!
SU.PER. NA .TU RA .LIS
Sprache der Hände
Project:non
Memoria
Luce
Hertzian experience
Black Box
Becoming Neighbours
Anonymous Lovers
Amt für Kleinstdelikte
Through Momentum
Flucht ergreifen
Tracing Insubstantial Forms
ISEAR
The personality of electronic musical instruments
Sonic Playgrounds
The Affordance of Cattle
Pop-Up Forum
Hardau 1058
Gestiō
The Particle Explorer
Physical Computing 15: Internet of Things
Customized Food
Obugoo
STST = Science Toys : Science Tools
Less Screens, More Objects!
Basic Interaction Design for Networked Artifacts
dia.log
Ignition
Behold
On your mark
Flaneur.io
huiii & whua
IMTI
kwitter
Birdly
Soft Actuators for Shoulder Rehabilitation
I am a Helicopter
Urban Desserts
SPHÄRE – TONI AREAL APP
Digital Eyes
SHIFT*
Seedly
Not a Concert
Evaluation of Feedback-Systems in automated Gait Training
The Stuff Between Us
Side Effects
Spaces of Attention (Räume der Aufmerksamkeit)
Graphomat jr.
Lauf der Dinge
Decay
Wavekit MK1
HyperAura
Breath of Shade
Lightosphere
A-Int
SID Cost
BOXED
Arm Coach
Enactive Environments
Robjects for Children
Tamatar
Responsive Environment for Stroke Rehabilitation
Connecting the elderly with the digital world through a robotic agent
Drones in Tourism
VOGST
EcoTiles
Sonic Interaction Design
Closing the Loop of Sound Evaluation and Design