Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

you+care

ISEAR

Immersion by Inclusion

HyperAura

Digit Soil Membrane-Soil-Interface

SID Cost

Responsive Environment for Stroke Rehabilitation

Interfacing the Ocean

Shape Changing Surfaces and Structures

Soft Actuators for Shoulder Rehabilitation

Enactive Environments

Birdly
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Evaluation of Feedback-Systems in automated Gait Training

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Sonic Interaction Design

Sonic Playgrounds

The Stuff Between Us

Through Momentum

MyoSuit

BeWear

Spaces of Attention (Räume der Aufmerksamkeit)
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Basic Interaction Design for Networked Artifacts

Almer Connect

A-Int

VOGST

NetStepper2 wireless motion controller

EcoTiles

Graphomat jr.

Robjects for Children

Closing the Loop of Sound Evaluation and Design
