Forschung
Die Forschungsschwerpunkte der Fachrichtung Interaction Design bilden sich aus den Forschungs-Clustern "Enivronment", “Health”, “Embodiment” und “Immersion”. Dozierende und wissenschaftliche Mitarbeiter, aber auch BA- und MA-Studierende entwickeln in diesen Bereichen vielfältige Forschungsperspektiven mit interdisziplinären Kooperationspartnern. Die Fachrichtung unterhält ein Physical Computing Lab und entwickelt momentan ein Materialforschungs-Archiv.
Für Anfragen zur Forschung wenden Sie sich an Prof. Dr. Karmen Franinovic, Fachrichtungsleiterin Interaction Design und Vertiefungsleiterin MA Interaction Design
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A-Int
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Sonic Interaction Design
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SID Cost
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy
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Shape Changing Surfaces and Structures
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TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies
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EcoTiles
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Graphomat jr.
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Sonic Playgrounds
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BeWear
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LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems
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Through Momentum
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Responsive Environment for Stroke Rehabilitation
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Digit Soil Membrane-Soil-Interface
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MyoSuit
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VOGST
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Almer Connect
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children
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Closing the Loop of Sound Evaluation and Design
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Soft Actuators for Shoulder Rehabilitation
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HyperAura
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ISEAR
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Immersion by Inclusion
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Enactive Environments
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Robjects for Children
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Birdly
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you+care
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Spaces of Attention (Räume der Aufmerksamkeit)
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Evaluation of Feedback-Systems in automated Gait Training
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The Stuff Between Us
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Interfacing the Ocean
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NetStepper2 wireless motion controller
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Basic Interaction Design for Networked Artifacts
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