Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Basic Interaction Design for Networked Artifacts

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

NetStepper2 wireless motion controller

SID Cost

Closing the Loop of Sound Evaluation and Design

The Stuff Between Us

Graphomat jr.

STST = Science Toys : Science Tools

you+care

Spaces of Attention (Räume der Aufmerksamkeit)
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Responsive Environment for Stroke Rehabilitation

EcoTiles

Birdly

MyoSuit

Robjects for Children

A-Int
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

ISEAR

Interfacing the Ocean

BeWear

Sonic Interaction Design

Digit Soil Membrane-Soil-Interface

VOGST

Immersion by Inclusion

Shape Changing Surfaces and Structures

Sonic Playgrounds

Enactive Environments

HyperAura

Through Momentum

Evaluation of Feedback-Systems in automated Gait Training

Almer Connect
