Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Immersion by Inclusion

SID Cost

BeWear

Soft Actuators for Shoulder Rehabilitation
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Almer Connect

Through Momentum

Enactive Environments

VOGST

Responsive Environment for Stroke Rehabilitation
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Shape Changing Surfaces and Structures

Digit Soil Membrane-Soil-Interface

The Stuff Between Us

Sonic Playgrounds

you+care

Graphomat jr.

Robjects for Children

Interfacing the Ocean

Sonic Interaction Design

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Evaluation of Feedback-Systems in automated Gait Training

A-Int

STST = Science Toys : Science Tools

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

ISEAR

Basic Interaction Design for Networked Artifacts

Birdly

Closing the Loop of Sound Evaluation and Design

EcoTiles

MyoSuit

HyperAura

NetStepper2 wireless motion controller
