Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

SID Cost

ISEAR

Closing the Loop of Sound Evaluation and Design

Basic Interaction Design for Networked Artifacts

BeWear

Interfacing the Ocean

A-Int

Through Momentum

Responsive Environment for Stroke Rehabilitation

The Stuff Between Us

Sonic Playgrounds

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Robjects for Children

VOGST

Evaluation of Feedback-Systems in automated Gait Training

Digit Soil Membrane-Soil-Interface

Soft Actuators for Shoulder Rehabilitation

HyperAura
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

you+care

Shape Changing Surfaces and Structures

NetStepper2 wireless motion controller

Spaces of Attention (Räume der Aufmerksamkeit)

Almer Connect

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Sonic Interaction Design

EcoTiles

Birdly

STST = Science Toys : Science Tools

MyoSuit

Graphomat jr.

Immersion by Inclusion
