Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Responsive Environment for Stroke Rehabilitation

BeWear

Interfacing the Ocean

NetStepper2 wireless motion controller

A-Int

EcoTiles

STST = Science Toys : Science Tools

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Sonic Playgrounds

MyoSuit

ISEAR
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

The Stuff Between Us

Graphomat jr.

SID Cost

Digit Soil Membrane-Soil-Interface

you+care

VOGST

Shape Changing Surfaces and Structures

Sonic Interaction Design

Robjects for Children
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Evaluation of Feedback-Systems in automated Gait Training

Birdly

Closing the Loop of Sound Evaluation and Design

Spaces of Attention (Räume der Aufmerksamkeit)

Basic Interaction Design for Networked Artifacts

Almer Connect

Soft Actuators for Shoulder Rehabilitation

Through Momentum

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

HyperAura

Enactive Environments
