Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

EcoTiles

Basic Interaction Design for Networked Artifacts

SID Cost

Birdly

Closing the Loop of Sound Evaluation and Design

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

VOGST

Enactive Environments

The Stuff Between Us

ISEAR

Sonic Interaction Design

Sonic Playgrounds

BeWear

Shape Changing Surfaces and Structures

A-Int

MyoSuit

Almer Connect

Soft Actuators for Shoulder Rehabilitation

Immersion by Inclusion

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Robjects for Children

STST = Science Toys : Science Tools

HyperAura

Interfacing the Ocean

Graphomat jr.

NetStepper2 wireless motion controller

Through Momentum

Evaluation of Feedback-Systems in automated Gait Training

Digit Soil Membrane-Soil-Interface

you+care

Spaces of Attention (Räume der Aufmerksamkeit)
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children
