Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Graphomat jr.

NetStepper2 wireless motion controller

Enactive Environments

Soft Actuators for Shoulder Rehabilitation

VOGST

Digit Soil Membrane-Soil-Interface

Basic Interaction Design for Networked Artifacts

HyperAura

Responsive Environment for Stroke Rehabilitation

Through Momentum

SID Cost

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Closing the Loop of Sound Evaluation and Design

Evaluation of Feedback-Systems in automated Gait Training

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

MyoSuit

Spaces of Attention (Räume der Aufmerksamkeit)

The Stuff Between Us

ISEAR

Shape Changing Surfaces and Structures

Birdly

Robjects for Children

STST = Science Toys : Science Tools

BeWear

Almer Connect

A-Int

Sonic Playgrounds

Immersion by Inclusion
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Sonic Interaction Design

you+care

Interfacing the Ocean
