Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Responsive Environment for Stroke Rehabilitation

HyperAura

Shape Changing Surfaces and Structures

Enactive Environments

Interfacing the Ocean

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Through Momentum

Graphomat jr.

The Stuff Between Us

Evaluation of Feedback-Systems in automated Gait Training

Spaces of Attention (Räume der Aufmerksamkeit)

A-Int

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Robjects for Children

BeWear

Soft Actuators for Shoulder Rehabilitation

NetStepper2 wireless motion controller
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

EcoTiles

Birdly

ISEAR

Basic Interaction Design for Networked Artifacts
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

SID Cost

VOGST

you+care

Immersion by Inclusion

Almer Connect

Sonic Interaction Design

Digit Soil Membrane-Soil-Interface

Sonic Playgrounds

MyoSuit

STST = Science Toys : Science Tools
