Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

MyoSuit

STST = Science Toys : Science Tools

NetStepper2 wireless motion controller

Robjects for Children

Sonic Interaction Design

Responsive Environment for Stroke Rehabilitation

Shape Changing Surfaces and Structures

Evaluation of Feedback-Systems in automated Gait Training

VOGST

Almer Connect

A-Int

Sonic Playgrounds
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Soft Actuators for Shoulder Rehabilitation

BeWear

The Stuff Between Us

Birdly

Enactive Environments

EcoTiles

Graphomat jr.

ISEAR

Closing the Loop of Sound Evaluation and Design

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Immersion by Inclusion

Digit Soil Membrane-Soil-Interface

Spaces of Attention (Räume der Aufmerksamkeit)

SID Cost

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

HyperAura

Basic Interaction Design for Networked Artifacts

Interfacing the Ocean

you+care
