Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Soft Actuators for Shoulder Rehabilitation

you+care

BeWear

Enactive Environments

STST = Science Toys : Science Tools

HyperAura

Birdly

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Sonic Playgrounds

Almer Connect
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Responsive Environment for Stroke Rehabilitation

VOGST

Robjects for Children

NetStepper2 wireless motion controller

Interfacing the Ocean

Shape Changing Surfaces and Structures

Digit Soil Membrane-Soil-Interface
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Basic Interaction Design for Networked Artifacts

Closing the Loop of Sound Evaluation and Design

The Stuff Between Us

MyoSuit

Graphomat jr.

Through Momentum

Immersion by Inclusion

Evaluation of Feedback-Systems in automated Gait Training

EcoTiles

Sonic Interaction Design

Spaces of Attention (Räume der Aufmerksamkeit)

SID Cost

A-Int
