Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Closing the Loop of Sound Evaluation and Design

STST = Science Toys : Science Tools

Sonic Playgrounds

Soft Actuators for Shoulder Rehabilitation

HyperAura

Through Momentum

MyoSuit

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Robjects for Children

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Digit Soil Membrane-Soil-Interface
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Sonic Interaction Design

BeWear

A-Int

SID Cost

VOGST

Almer Connect

NetStepper2 wireless motion controller

Responsive Environment for Stroke Rehabilitation

Shape Changing Surfaces and Structures

Enactive Environments

you+care

Interfacing the Ocean

Basic Interaction Design for Networked Artifacts

Birdly

EcoTiles

Immersion by Inclusion

Spaces of Attention (Räume der Aufmerksamkeit)
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Graphomat jr.

The Stuff Between Us

Evaluation of Feedback-Systems in automated Gait Training
