Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

STST = Science Toys : Science Tools

Evaluation of Feedback-Systems in automated Gait Training

Responsive Environment for Stroke Rehabilitation

Soft Actuators for Shoulder Rehabilitation

MyoSuit

Basic Interaction Design for Networked Artifacts

NetStepper2 wireless motion controller

Interfacing the Ocean

ISEAR

EcoTiles

Closing the Loop of Sound Evaluation and Design

The Stuff Between Us

Robjects for Children

Through Momentum

VOGST

A-Int
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Digit Soil Membrane-Soil-Interface

Spaces of Attention (Räume der Aufmerksamkeit)

Sonic Interaction Design

Almer Connect

Birdly

Shape Changing Surfaces and Structures

Sonic Playgrounds

SID Cost

HyperAura

Enactive Environments
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Graphomat jr.

you+care

BeWear

Immersion by Inclusion
