Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

HyperAura

Soft Actuators for Shoulder Rehabilitation

ISEAR

Almer Connect

Through Momentum

Sonic Interaction Design

SID Cost

Graphomat jr.

VOGST

BeWear

Basic Interaction Design for Networked Artifacts

Interfacing the Ocean

STST = Science Toys : Science Tools

Birdly
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Enactive Environments

Closing the Loop of Sound Evaluation and Design

A-Int

MyoSuit

Sonic Playgrounds

Responsive Environment for Stroke Rehabilitation

Shape Changing Surfaces and Structures

you+care
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Digit Soil Membrane-Soil-Interface

Immersion by Inclusion

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Robjects for Children

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

The Stuff Between Us

Spaces of Attention (Räume der Aufmerksamkeit)

EcoTiles

Evaluation of Feedback-Systems in automated Gait Training
