Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Robjects for Children

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Soft Actuators for Shoulder Rehabilitation

STST = Science Toys : Science Tools

Closing the Loop of Sound Evaluation and Design

Sonic Playgrounds

VOGST

MyoSuit

Spaces of Attention (Räume der Aufmerksamkeit)

Enactive Environments

Digit Soil Membrane-Soil-Interface

SID Cost

Sonic Interaction Design

BeWear

Almer Connect

Immersion by Inclusion

Responsive Environment for Stroke Rehabilitation
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Evaluation of Feedback-Systems in automated Gait Training

Graphomat jr.

Interfacing the Ocean

Through Momentum

Birdly

A-Int
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

NetStepper2 wireless motion controller

The Stuff Between Us

HyperAura

Basic Interaction Design for Networked Artifacts

ISEAR

Shape Changing Surfaces and Structures

EcoTiles
