Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

The Stuff Between Us
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Soft Actuators for Shoulder Rehabilitation

A-Int

EcoTiles

Graphomat jr.

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Through Momentum

STST = Science Toys : Science Tools

Responsive Environment for Stroke Rehabilitation

BeWear

Robjects for Children
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

MyoSuit

Closing the Loop of Sound Evaluation and Design

Spaces of Attention (Räume der Aufmerksamkeit)

Digit Soil Membrane-Soil-Interface

Shape Changing Surfaces and Structures

Almer Connect

Enactive Environments

Sonic Playgrounds

NetStepper2 wireless motion controller

Birdly

Basic Interaction Design for Networked Artifacts

Sonic Interaction Design

HyperAura

SID Cost

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

ISEAR

Evaluation of Feedback-Systems in automated Gait Training

Immersion by Inclusion

VOGST

you+care
