Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Basic Interaction Design for Networked Artifacts

Soft Actuators for Shoulder Rehabilitation

Enactive Environments

STST = Science Toys : Science Tools

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Almer Connect

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Birdly

Digit Soil Membrane-Soil-Interface

Robjects for Children

SID Cost

EcoTiles
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Sonic Interaction Design

BeWear

Interfacing the Ocean

NetStepper2 wireless motion controller

Shape Changing Surfaces and Structures

Through Momentum

you+care

Responsive Environment for Stroke Rehabilitation

Spaces of Attention (Räume der Aufmerksamkeit)
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

VOGST

Immersion by Inclusion

Evaluation of Feedback-Systems in automated Gait Training

Graphomat jr.

Sonic Playgrounds

The Stuff Between Us

MyoSuit

A-Int

Closing the Loop of Sound Evaluation and Design

HyperAura
