Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

MyoSuit

Sonic Playgrounds

Soft Actuators for Shoulder Rehabilitation

STST = Science Toys : Science Tools

Through Momentum

ISEAR

SID Cost

HyperAura

Sonic Interaction Design

EcoTiles

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

The Stuff Between Us

Interfacing the Ocean

VOGST

Responsive Environment for Stroke Rehabilitation

Immersion by Inclusion

Digit Soil Membrane-Soil-Interface

BeWear
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Shape Changing Surfaces and Structures

Closing the Loop of Sound Evaluation and Design

Basic Interaction Design for Networked Artifacts

Graphomat jr.

Birdly

Almer Connect

Enactive Environments

Spaces of Attention (Räume der Aufmerksamkeit)

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

NetStepper2 wireless motion controller

you+care

Robjects for Children
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Evaluation of Feedback-Systems in automated Gait Training
