Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

HyperAura

ISEAR

Robjects for Children
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

EcoTiles

Birdly

Spaces of Attention (Räume der Aufmerksamkeit)

you+care

Graphomat jr.

Immersion by Inclusion

Through Momentum

Responsive Environment for Stroke Rehabilitation

Sonic Interaction Design

STST = Science Toys : Science Tools

VOGST

Evaluation of Feedback-Systems in automated Gait Training

Shape Changing Surfaces and Structures

Interfacing the Ocean

A-Int

Enactive Environments
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Soft Actuators for Shoulder Rehabilitation

NetStepper2 wireless motion controller

Almer Connect

The Stuff Between Us

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Basic Interaction Design for Networked Artifacts

SID Cost

Digit Soil Membrane-Soil-Interface

MyoSuit

Sonic Playgrounds

Closing the Loop of Sound Evaluation and Design

BeWear
