Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

you+care
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Responsive Environment for Stroke Rehabilitation

Birdly

Immersion by Inclusion

VOGST

ISEAR

Basic Interaction Design for Networked Artifacts

Closing the Loop of Sound Evaluation and Design

Interfacing the Ocean

SID Cost

BeWear

Enactive Environments

A-Int
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Through Momentum

Graphomat jr.

NetStepper2 wireless motion controller

Sonic Playgrounds

STST = Science Toys : Science Tools

EcoTiles

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

The Stuff Between Us

Almer Connect

Robjects for Children

Soft Actuators for Shoulder Rehabilitation

MyoSuit

Shape Changing Surfaces and Structures

Sonic Interaction Design

HyperAura

Digit Soil Membrane-Soil-Interface

Spaces of Attention (Räume der Aufmerksamkeit)
