Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Soft Actuators for Shoulder Rehabilitation

Evaluation of Feedback-Systems in automated Gait Training

Through Momentum

Immersion by Inclusion

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

The Stuff Between Us

HyperAura

Birdly

BeWear
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

MyoSuit

Basic Interaction Design for Networked Artifacts

VOGST

Sonic Playgrounds

Spaces of Attention (Räume der Aufmerksamkeit)

Almer Connect

Shape Changing Surfaces and Structures

Interfacing the Ocean

Robjects for Children

Closing the Loop of Sound Evaluation and Design

STST = Science Toys : Science Tools

Graphomat jr.

Sonic Interaction Design

EcoTiles

Digit Soil Membrane-Soil-Interface

Enactive Environments

NetStepper2 wireless motion controller

ISEAR

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

you+care

A-Int

SID Cost
