Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Through Momentum

Sonic Interaction Design

Interfacing the Ocean

EcoTiles

Soft Actuators for Shoulder Rehabilitation

A-Int

Enactive Environments

NetStepper2 wireless motion controller

BeWear

Responsive Environment for Stroke Rehabilitation

Basic Interaction Design for Networked Artifacts

The Stuff Between Us

Closing the Loop of Sound Evaluation and Design

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

HyperAura
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Birdly

you+care

Spaces of Attention (Räume der Aufmerksamkeit)

VOGST

Sonic Playgrounds

Shape Changing Surfaces and Structures

Digit Soil Membrane-Soil-Interface

STST = Science Toys : Science Tools

ISEAR

Evaluation of Feedback-Systems in automated Gait Training

Graphomat jr.

Robjects for Children

Immersion by Inclusion
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Almer Connect

MyoSuit

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies
