Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

STST = Science Toys : Science Tools

The Stuff Between Us

Soft Actuators for Shoulder Rehabilitation

A-Int

Interfacing the Ocean

Birdly
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Basic Interaction Design for Networked Artifacts
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Shape Changing Surfaces and Structures

Graphomat jr.

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

NetStepper2 wireless motion controller

SID Cost

HyperAura

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

MyoSuit

Through Momentum

BeWear

Responsive Environment for Stroke Rehabilitation

Immersion by Inclusion

EcoTiles

ISEAR

Robjects for Children

Evaluation of Feedback-Systems in automated Gait Training

Sonic Playgrounds

VOGST

Closing the Loop of Sound Evaluation and Design

Digit Soil Membrane-Soil-Interface

Sonic Interaction Design

Spaces of Attention (Räume der Aufmerksamkeit)

Enactive Environments

Almer Connect
