Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

The Stuff Between Us

Sonic Interaction Design

Birdly

Spaces of Attention (Räume der Aufmerksamkeit)

STST = Science Toys : Science Tools

Sonic Playgrounds

NetStepper2 wireless motion controller

Soft Actuators for Shoulder Rehabilitation

MyoSuit
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

you+care

Interfacing the Ocean

Closing the Loop of Sound Evaluation and Design

Basic Interaction Design for Networked Artifacts

Robjects for Children

Digit Soil Membrane-Soil-Interface

SID Cost

Evaluation of Feedback-Systems in automated Gait Training

ISEAR

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Shape Changing Surfaces and Structures

A-Int

Through Momentum

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Immersion by Inclusion

HyperAura

Enactive Environments

Responsive Environment for Stroke Rehabilitation

Graphomat jr.

EcoTiles

Almer Connect

VOGST
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children
