Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

EcoTiles

ISEAR

Evaluation of Feedback-Systems in automated Gait Training

Shape Changing Surfaces and Structures

Immersion by Inclusion

Spaces of Attention (Räume der Aufmerksamkeit)

Robjects for Children

Soft Actuators for Shoulder Rehabilitation

Digit Soil Membrane-Soil-Interface

Sonic Interaction Design

Closing the Loop of Sound Evaluation and Design

The Stuff Between Us

Almer Connect

MyoSuit

you+care

STST = Science Toys : Science Tools

Graphomat jr.

Interfacing the Ocean

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Responsive Environment for Stroke Rehabilitation

Enactive Environments

NetStepper2 wireless motion controller

Through Momentum

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

HyperAura

A-Int

Basic Interaction Design for Networked Artifacts

BeWear

SID Cost

VOGST

Birdly
