Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Interfacing the Ocean

Sonic Playgrounds

Through Momentum

VOGST

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

ISEAR

STST = Science Toys : Science Tools

Responsive Environment for Stroke Rehabilitation

Basic Interaction Design for Networked Artifacts

Enactive Environments

MyoSuit

NetStepper2 wireless motion controller

Soft Actuators for Shoulder Rehabilitation

Immersion by Inclusion

Digit Soil Membrane-Soil-Interface

Closing the Loop of Sound Evaluation and Design

A-Int

Shape Changing Surfaces and Structures

Evaluation of Feedback-Systems in automated Gait Training

The Stuff Between Us

Spaces of Attention (Räume der Aufmerksamkeit)

BeWear

Birdly

Almer Connect

EcoTiles
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

HyperAura

Graphomat jr.

Robjects for Children

Sonic Interaction Design

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

you+care
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children
