Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

The Stuff Between Us

BeWear

you+care

Immersion by Inclusion

ISEAR

A-Int

Interfacing the Ocean

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

SID Cost

VOGST

Closing the Loop of Sound Evaluation and Design

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

HyperAura

Enactive Environments

Responsive Environment for Stroke Rehabilitation

Robjects for Children

Almer Connect

Graphomat jr.

Sonic Interaction Design

Birdly

Digit Soil Membrane-Soil-Interface

NetStepper2 wireless motion controller

STST = Science Toys : Science Tools

Basic Interaction Design for Networked Artifacts

Through Momentum
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Shape Changing Surfaces and Structures

Sonic Playgrounds

EcoTiles

Evaluation of Feedback-Systems in automated Gait Training

Soft Actuators for Shoulder Rehabilitation

Spaces of Attention (Räume der Aufmerksamkeit)
