Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Spaces of Attention (Räume der Aufmerksamkeit)

Digit Soil Membrane-Soil-Interface

SID Cost

Shape Changing Surfaces and Structures

BeWear

MyoSuit

Graphomat jr.

Responsive Environment for Stroke Rehabilitation

Interfacing the Ocean

A-Int

Immersion by Inclusion

Basic Interaction Design for Networked Artifacts

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Closing the Loop of Sound Evaluation and Design

Soft Actuators for Shoulder Rehabilitation

Birdly

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Sonic Playgrounds

NetStepper2 wireless motion controller

Enactive Environments

STST = Science Toys : Science Tools

The Stuff Between Us

VOGST
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Robjects for Children

Through Momentum

ISEAR

Sonic Interaction Design

HyperAura

you+care

Evaluation of Feedback-Systems in automated Gait Training

EcoTiles
