Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

SID Cost
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

STST = Science Toys : Science Tools
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

A-Int

Immersion by Inclusion

HyperAura

Sonic Playgrounds

ISEAR

you+care

Almer Connect

Through Momentum

The Stuff Between Us

VOGST

Birdly

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

Digit Soil Membrane-Soil-Interface

Shape Changing Surfaces and Structures

Responsive Environment for Stroke Rehabilitation

EcoTiles

Sonic Interaction Design

Robjects for Children

Spaces of Attention (Räume der Aufmerksamkeit)

MyoSuit

Closing the Loop of Sound Evaluation and Design

Evaluation of Feedback-Systems in automated Gait Training

Basic Interaction Design for Networked Artifacts

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

Graphomat jr.

Soft Actuators for Shoulder Rehabilitation

Enactive Environments

NetStepper2 wireless motion controller

BeWear
