Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.
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Through Momentum
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Sonic Playgrounds
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Digit Soil Membrane-Soil-Interface
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TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies
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Sonic Interaction Design
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BeWear
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Shape Changing Surfaces and Structures
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Graphomat jr.
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Closing the Loop of Sound Evaluation and Design
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you+care
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Basic Interaction Design for Networked Artifacts
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A-Int
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SID Cost
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EcoTiles
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Birdly
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Soft Actuators for Shoulder Rehabilitation
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MyoSuit
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Evaluation of Feedback-Systems in automated Gait Training
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LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems
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HyperAura
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NetStepper2 wireless motion controller
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Immersion by Inclusion
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Robjects for Children
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Responsive Environment for Stroke Rehabilitation
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VOGST
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STST = Science Toys : Science Tools
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Enactive Environments
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Interfacing the Ocean
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy
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ISEAR
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children
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Spaces of Attention (Räume der Aufmerksamkeit)
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Almer Connect
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