Research
Understanding and creating novel embodied experiences of interaction is at the center of our research. We work with multisensory feedback and immersion to challenge and push forward the current ideas of interactivity, both in academic and everyday life contexts. Our main research areas are Embodied Interaction, Immersive Experience and Health Interaction. Lecturers and academic staff, as well as BA and MA students develop diverse design research frameworks, often with interdisciplinary cooperation partners. Interaction Design at ZHdK maintains a Physical Computing Lab, the Immersive Experience Lab and the Enactive Environments Lab.
For inquires regarding research, contact: Karmen Franinović, Head of subject area Interaction Design and MA Interaction Design.

Sonic Interaction Design

NetStepper2 wireless motion controller

LINA: Shared Large-scale Infrastructure for the Development and Safe Testing of Autonomous Systems

STST = Science Toys : Science Tools
Social VR: Training Toolkit for the Assessment of Emotional Maltreatment of Children

Shape Changing Surfaces and Structures

Through Momentum

Robjects for Children

Closing the Loop of Sound Evaluation and Design

TOFI: Tongue Fitness through Wearable Technology and Interaction Strategies

SID Cost
The Impact of Deepfakes in Virtual Reality Scenarios for Mental Health Therapy

Immersion by Inclusion

Sonic Playgrounds

ISEAR

Basic Interaction Design for Networked Artifacts

HyperAura

Digit Soil Membrane-Soil-Interface

VOGST

Birdly

MyoSuit

Graphomat jr.

A-Int

you+care

Interfacing the Ocean

BeWear

The Stuff Between Us

Spaces of Attention (Räume der Aufmerksamkeit)

Enactive Environments

Responsive Environment for Stroke Rehabilitation

Almer Connect

EcoTiles

Soft Actuators for Shoulder Rehabilitation
